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Welcome to this week's blurb!

This week has been quite calm compared to the more busy, busy weeks from before. Unfortunately, I wish I had more time to work on this banner as I would've added more neat things like shine, metal letters, and quite a bit more, but I hope you guys enjoy the banner this week!

With that out of the way, let's get into this week's community content!

Large mech, wow!:

Credit: Humongous Koi

Amazing animation!:

Credit: FlavoredSaucer

ducc:

Credit: Snails

You can make a very ugly Wario face on the back of your characters!:

Credit: cutter for the screenshot, Grarrg for being crazy

A very impressive piece of illusion-work:

Credit: Thingie

Little robo bro sneaking into Obama Corp:

Credit: Bluester16

This is SO Mirror's Edge:

Credit: Gaming Red Foxy

Same energy as the Moai Interceptor Cannon card:

Credit: juli

de reimu ship:

Credit: reimu

What's FOV?:

Credit: Kokonut

Not until we get sodas in-game:

Credit: FlavoredSaucer

1.3 million bricks in a 50x50 space, delete it now!:

Credit: dhagrow

Cosmetics.

The ability to transform your avatar into whatever it is that you wish is always a huge staple to any game revolving around a customizable, sociable, sandbox experience. From creating yourself and your favorite 3rd party corporation-owned character, it's needless to say that cosmetics are a crucial aspect of personalization and customization.

On this blurb, we talk about a game that, gameplay-wise, already has a lot going for it customization wise. Even with the current list of cosmetics currently in game, players have been able to create all sorts of characters! Like this dumb Yoda avatar I created with a custom color palette I created:

Owned by media conglomerate, I am:

Credit: durb aka me

Now while systems and features do get the highlight quite often, it's also nice to take a look and talk about cosmetics every so often. On recent posts, we've covered a couple cases where new cosmetics were shown off. Let's take a look at what has been revealed and refresh ourselves on what we've seen already!

Different military vests with some variety to them on the center with different patches:

Source: Brickadia Developers (Brickadia.com)

Upper torso straps:

Source: Brickadia Developers (Physics Demo 1)

Foot prosthetics:

Source: Brickadia Developers (Physics Demo 1)

Air-tank pack for the back and another shot at foot prosthetics:

Source: Brickadia Developers (Physics Demo 1)

This one almost slipped past by me, but you can see on the legs that there appears to be stilt-like sticks on the sides of the legs. No, they aren't the cyborg legs, but these definitely look new:

Source: Brickadia Developers (Devlog #3)

You could basically say these are cowboy boots on the avatar in the highlighted circle, they appear to be the wide boot currently in-game but with a strap around the front:

Source: Brickadia Developers (Brickadia Trailer)

I could be fishing, for god's sake!:

Source: Brickadia Developers (Brickadia Trailer)

Vest with nothing on the front and a side-guard on the leg. Pack on the back appears to be separate from the vest. And is that a new gun? We'll get to that in the next blurb...:

Source: Brickadia Developers (Brickadia Trailer)

Bomb-suit collar and a riot helmet:

Source: Brickadia Developers (Brickadia Trailer)

Green beret:

Source: Brickadia Developers (Brickadia Trailer)

Brown diagonal strap, perhaps for a bag?:

Source: Brickadia Developers (Brickadia Trailer)

Now that's quite a bit! A lot of these are very military-esque, I guess the devs assume I'm going to be dropping into urban warfare the moment Brickadia comes out. However, there are still quite a decent amount of new cosmetics seen, and we are yet to see a whole lot more. Just think about the possibility of seeing cosmetic ideas like samurai helmets, different assortments of beards and mustaches in greater variety, and peg-leg arms! While I would say that the strong amount of military cosmetics is surprising, I would be more of a fan towards more casual, silly cosmetics, as well as more historic, accurate hats. As of right now, the current medieval helmets in game are a little generic, if not simple. But who knows, perhaps once release comes around, maybe we will get cosmetics like a chef's hat or decent suspenders. After all, if they can make this many new cosmetics, who knows how much more they can cram into Brickadia before release!

And that's all for this week of the durb blurb!

If you want to see your creations, ideas, and speculations highlighted on the blurb, contact me at: durb#3215

See you all next week!